update_notes=[
	"Last Update [September 12th]",
	"Implemented \"aggressiveness\" for monsters. Bee's sting :)",
	"Added the \"lines\" feature. Draws a line between entities on attack, heal. Should especially be useful for PVP.",
]
update_notes=[
	"Last Update [September 16th]",
	"Launched the premium currency SHELLS and first premium items. SHELLS drop from monsters too. Not telling which one(s) :]",
]
update_notes=[
	"Last Update [September 17th]",
	"New PVP animation, and dynamics, can't escape for 3.6 seconds after being hit.",
]
update_notes=[
	"Last Update [September 23rd]",
	"New PVP Servers, Dynamics",
	"New Item: Tome of Protection.",
	"Misc. skills for a limited time, press 'R' with Mage and 'Q' with Warrior :]",
]
update_notes=[
	"Last Update [September 25th]",
	"Lifesteal attribute and new item \"Dracul's Cape\"!",
]
update_notes=[
	"Last Update [September 28th]",
	"New Item/Ability 'Merchant Stand'!",
	"New preview skill for Warriors, 'Charge', press 'R' to test it :]",
]
update_notes=[
	"Last Update [October 4th]",
	"New and First Item Ability: Stun!",
	"The Spear received Armor Piercing.",
	"New preview skill for Priests, Curse, press 'R' to test it :]",
]
update_notes=[
	"Last Update [October 10th]",
	"New classes, Rogue and Ranger!",
	"Currently in the process of extending the game, taking the time to do it right, but until then, try out the new classes :]",
]
update_notes=[
	"Last Update [October 18th]",
	"The Halloween Zone!",
	"Fill your inventory with candy, enjoy the new items, new monsters, generous drops!",
]
update_notes=[
	"Last Update [October 22nd]",
	"The Halloween Zone!",
	"Initial chat commands: /list",
	"Rewritten the CODE system",
	"Backslash \\ toggles CODE",
	"CODE exceptions are now logged at game logs",
]
update_notes=[
	"The Halloween Zone!",
	"Last Update [October 27nd]",
	"New animation for Rogue's: Smoke",
	"New teleport animations",
	"6 seconds invincibility when you spawn or respawn inside a PVP zone.",
	"Chat commands to save, load, run code's, the ability to respawn with code + various other code features",
]
update_notes=[
	"The Halloween Zone!",
	"Last Update [October 30th]",
	"A game improvement that aims to fix issues related to stacking and not-disappearing monsters.",
]
update_notes=[
	"Last Update [November 2nd]",
	"Party Chat and Whisper",
	"A Final 'Rare' Grade for Items",
	"A Multitude of CODE Features",
	"Performance Improvements",
]
update_notes=[
	"Last Update [November 12th]",
	"New Class: Merchant!",
	"New Chat Dialogs",
	"Prototype Skills Bar",
	"Better STATS / PARTY Interface",
	"New limit: 4 Characters, 2 Regular, 1 PVP and 1 Merchant",
]
update_notes=[
	"Last Update [November 25th]",
	"New Attribute: Vitality!",
	"Added Evasion, Reflection, Crit",
	"Improved PVP, Added Limits, XP/Gold loss is now dynamic and balanced",
	"Stacking multiple characters into one place and tagging multiple monsters received penalties",
	"Added a small Sales Tax :)",
]
update_notes=[
	"Last Update [December 8th]",
	"Preparing for the Xmas Event",
	"Apologies for the issue that disconnected everyone",
]
update_notes=[
	"Last Update [December 11th]",
	"Winterland and XMAS!",
	"First Elixir, First Orb, First Cape's",
	"Many Xmas themed items",
	"Quests, Improved monsters",
	"And a lot more!",
	"Heads Up: Xmas drops are global",
]
update_notes=[
	"Winterland and XMAS!",
	"Last Update [December 16th]",
	"New, Unlocklable Bank Slots",
	"New Booster Items",
	"Improved Taunt",
	"Minor Bugfixes, Improvements"
]
update_notes=[
	"Winterland and XMAS!",
	"Last Update [December 29th]",
	"Preparing the new town",
	"New looks for base items",
	"Xmas drops will skyrocket soon",
]
update_notes=[
	"Last Update [January 6th]",
	"New town coming soon",
]
update_notes=[
	"New Town and Quests!",
	"Last Update [January 15th]",
	"New Town, New Quests, New Items",
	"New Features, Bugfixes",
	"Tavern Prototype",
]
update_notes=[
	"New Town and Quests!",
	"Last Update [January 18th]",
	"Converted all items to the new versions",
	"Minor patches",
]
update_notes=[
	"New Town and Quests!",
	"Last Update [January 19th]",
	"Improved Code Save/Load",
	"New Code Save/Load Interface",
	"Improved HP Amulet and Belt",
	"Efficient Draws Are On By Default",
]
update_notes=[
	"New Town and Quests!",
	"Last Update [January 26th]",
	"Preparing new skills. If you have any requests, let me know on Discord/#feedback",
	"New Item: Poison Sack - Drops from Poisio's",
]
update_notes=[
	"New Town and Quests!",
	"Last Update [Feb 1st]",
	"This is an intermediary update. Preparing for the Valentine's Day event.",
	"Skills system received some improvements. New CODE methods arriving soon.",
]
update_notes=[
	"Valentine's Day Event!",
	"Last Update [Feb 3rd]",
	"New Mage Skill: Light",
	"New Rogue Skill: A Poisonous Touch",
	"New Code Functions: use, can_use, send_cm, on_cm, on_game_event",
	"Experimental: Reduced Attack Speeds",
]
update_notes=[
	"Valentine's Day Event!",
	"Last Update [Feb 12th]",
	"First version of the Communicator is live, along with the Friends system.",
	"Love Goo now has a chance to drop the 'Hand of Midas'!",
]
update_notes=[
	"Last Update [Feb 16th]",
	"on_disappear Code callback",
	"Small bugfixes, improvements",
]
update_notes=[
	"Last Update [Feb 24th]",
	"Completed the Smart Move routine",
	"Check out runner_functions.js and phoenix_hunter.js on Github",
	"Looking for feedback before I add the server limitations",
]
update_notes=[
	"Last Update [Feb 25th]",
	"Completed the Smart Move routine",
	"Check out runner_functions.js and phoenix_hunter.js on Github",
	"Looking for feedback before I add the server limitations",
	"Memory usage improvements"
]
update_notes=[
	"Last Update [Mar 2nd]",
	"Daily event system and the first event 'A/B Testing' is ready for testing",
]
update_notes=[
	"Last Update [March 6th]",
	"New routines that prevent line violations and issue penalties",
	"Added stacking to bank operations",
	"Only Europas servers are updated",
]
update_notes=[
	"New Zone and Quest: The Mansion!",
	"Last Update [March 13th]",
	"Game received significant improvements",
	"It's no longer possible to buy, sell, upgrade, trade, transport over long distances",
	"Check out the examples folder on Github, especially do_potion_runs.js",
]
update_notes=[
	"New Zone and Quest: The Mansion!",
	"Last Update [March 13th]",
	"New Code Routines: send_item, send_gold, destroy_item",
	"New Chat Command: /eval",
]
update_notes=[
	"New Zone and Quest: The Mansion!",
	"Last Update [March 16th]",
	"New Code Routines: send_item, send_gold, destroy_item",
	"New Chat Commands: /eval /snippet",
]
update_notes=[
	"New Zone and Quest: The Mansion!",
	"Last Update [March 18th]",
	"Several server fixes and improvements",
	"If you haven't done so, check out the new /snippet chat command and the new code functions",
]
update_notes=[
	"New Zone and Quest: The Mansion!",
	"Last Update [March 25th]",
	"New character selection interface",
	"New feature: Auto Reload!",
	"Re-connects you automatically if you disconnect, make sure to read about it on Discord, you can disable it from CONF or CODE"
]
update_notes=[
	"New Zone and Quest: The Mansion!",
	"Last Update [March 27th]",
	"New feature: Auto Reload",
	"New feature: Code Persistence!",
]
update_notes=[
	#"New Zone and Quest: The Mansion!",
	"Last Update [March 29th]",
	"New features: Auto Reload, Code Persistence!",
	"Improved disconnection dynamics to prevent/reduce deaths",
]
update_notes=[
	"Last Update [April 10th]",
	"Preparing the Easter Event",
	"Fixed a memory leak that appeared after a Chrome change",
]
update_notes=[
	"Easter: Egg Hunt, Wabbit Chase",
	"Last Update [April 12th]",
	"Egg Hunt: Eggs drop from all monsters in New Town, Spooky Forest and Winterland",
	"New Feature: Crafting",
	"Get exciting new items by exchanging your baskets of eggs"
]
update_notes=[
	"Last Update [April 21st]",
	"The Easter event is over, thanks for participating!",
]
update_notes=[
	"Last Update [April 27th]",
	"Started updating the GUIDE",
	"Work in progress",
	"The '-' key now both opens and focuses the CODE Editor",
]
update_notes=[
	"New Game Mode: Hardcore!",
	"Last Update [May 28th]",
	"Testing the new Hardcore mode",
]
update_notes=[
	#"New Game Mode: Hardcore!",
	"Last Update [June 9th]",
	"Second Hardcore Server Trial",
	"Prototyping Pets",
]
update_notes=[
	#"New Game Mode: Hardcore!",
	"Last Update [June 24th]",
	"Third Hardcore Server Trial",
	"Testing new items, weapons before the normal servers are updated with new content"
]
update_notes=[
	"Last Update [July 21st]",
	"The Ancient Computer regains it's capabilities, some new content in-game, nothing major yet"
]
update_notes=[
	"Last Update [July 21st]",
	"New NPCs: Citizens",
	"Working on Autonomous NPCs and Pets",
	"Fixed a ~Major Memory Leak"
]
update_notes=[
	"Last Update [August 4th]",
	"First citizens are in-game",
	"Preparing for the Steam release, we are a bit behind schedule tho :)",
	"Hoping to introduce some of the new things in the coming days"
]
update_notes=[
	"Last Update [August 18th]",
	"Preparing our Anniversary Event",
	"Hardcore Server Event: Runs until someone reaches level 82, the reward is 8200 shells + a new look!"
]
update_notes=[
	"Anniversary Event!",
	"Last Update [August 25th]",
	"Start collecting gifts [Global]",
	"Ice Roamer's, Arctic Bee's and Big Pom Pom's now drop Essence of Frost's",
]
update_notes=[
	"Spooky Town and accompanying events are starting",
	"Current deployment is premature, but you can access some of the new/exciting content, there are new things to discover!",
]
update_notes=[
	"Crafting system in preview!",
	"Updated premium item prices",
	"New Booster dynamics",
	"(Explained on 'HOW TO USE')",
]
update_notes=[
	"XMAS Times and New Skills!",
	"Last Update [December 6th]",
	"New skills: 3-Shot, 5-Shot, Controlled Burst",
	"Xmas events are starting",
	"New Xmas events and items will be introduced along the way",
	"You can finally exchange your candies!",
	"Steam Release coming soon",
	"Heads Up: Xmas drops are global",
]

update_notes=[
	"XMAS Times and Buffs!",
	"Last Update [December 14th]",
	"New Xmas themed items!",
	"New Feature: Buffs",
	"Make sure to interact with our Xmas Tree near the Bank!",
]
update_notes=[
	"Happy New Year!",
	"Last Update [January 13th]",
	"Last Days of the Event!!",
	"Working on the Steam Release",
	"Prototyping New Features",
]
update_notes=[
	"Last Update [January 15th]",
	"Working on the Steam Release",
	"Some Performance Improvements"
]
update_notes=[
	"Last Update [February 3rd]",
	"Working on the Steam Release",
	"New item gold dynamics",
	"JS events for trades"
]
update_notes=[
	"Last Update [February 3rd]",
	"Working on the Steam Release",
	"New item gold dynamics",
	"JS events for trades",
	"New NPC: Mr. Dworf!",
]
update_notes=[
	"Last Update [February 10th]",
	"Working on the Steam Release",
	"Preparing to launch daily events again",
]
update_notes=[
	"Chinese New Year Event",
	"Valentines Day Event",
	"Last Update [February 11th]",
	"Working on the Steam Release",
	"Preparing to launch daily events again",
]
update_notes=[
	"Last Update [February 23th]",
	"Bugfixes",
]
// Biggest gap is here, couldn't complete new skills we designed with the design group, it forced me to come up with a new approach to work, the "New Era" in /logs - with the new approach, it took just ~10 days along with other things [07/09/18]
update_notes=[
	"Last Update [July 3rd]",
	"New Skills and Mapping System",
	"Several Hidden Mechanics",
	"New Content Coming Soon"
]
update_notes=[
	"Last Update [July 10th]",
	"New Skills and Mapping System",
	"New Second Hands NPC",
]
update_notes=[
	"Last Update [July 23rd]",
	"Revised Upgrade System",
	"Re-Written Movement Boundary System",
]
update_notes=[
	"Last Update [July 26th]",
	"Buying Listings [Wishlist]",
	"Frozen Staff",
]
update_notes=[
	"Last Update [1st of August]",
	"Movement system re-structured internally",
	"If you get falsely jailed, please report on Discord/#feedback",
	"Check out the Automatron with the Portal ability",
]
update_notes=[
	"Last Update [8th of August]",
	"New Anti-P2W NPC",
	"Different approach to Gold/Shells Conversion",
	"Minor changes",
]
update_notes=[
	"Last Update [9th of August]",
	"New NPC Locksmith in Desertland",
]
update_notes=[
	"Last Update [10th of August]",
	"Email Change + Re-Verification",
	"Character Sorting + Transfers"
]
update_notes=[
	"Last Update [14th of August]",
	"Small improvements, some new content, small bugfixes, a new hidden mechanic"
]
update_notes=[
	"Last Update [17th of August]",
	"Improved servers to handle extreme/rare network situations better, hopefully",
	"Characters no longer free themselves in 12 minutes if they get stuck"
]
update_notes=[
	"Last Update [23rd of August]",
	"New Tavern Game: Dice"
]
update_notes=[
	"Last Update [24th of August]",
	"New Tavern Game: Dice",
	"Improved Holo Resort",
	"New Server Tax"
]
update_notes=[
	"Last Update [5th of September]",
	"Moved to dedicated servers from cloud servers, cheaper, faster",
	"Only Americas to test crowded server dynamics better"
]
update_notes=[
	"Last Update [14th of September]",
	"Renovated the town",
	"Underground connections finalised",
	"New game-side + code-side door conditions",
]
update_notes=[
	"Last Update [24th of September]",
	"Started working on the Guilds system",
	"Moved onto the Cosmetics system",
	"Good progress on Cosmetics so far"
]
update_notes=[
	"Last Update [3rd of October]",
	"Big changes to how things are drawn, there might be some issues",
	"Combined/combo damages are capped now",
]
update_notes=[
	"Last Update [11th of October]",
	"Preview of a CODE Documentation system",
	"New party dynamics!"
]
update_notes=[
	"Last Update [12th of October]",
	"Preview of a CODE Documentation system",
	"New party dynamics! (Improved)",
	"/request chat command",
	"Pressing a party name in COM requests to join the party",
	"Party limit is now temporarily 8",
	"Modified (Fixed) the 'Call Costs' logic",
	"Character now has a 'cc' property",
	"You can monitor character.cc and make sure it's below 180",
]
update_notes=[
	"Last Update [19th of October]",
	"New inventory dynamics, you can receive, loot or store stackable items when your inventory is full, and more!",
	"bank_deposit, bank_withdraw, bank_store CODE functions",
]
update_notes=[
	"Halloween Event!",
	"Last Update [24th of October]",
	"Couple of new items coming soon",
]
update_notes=[
	"Halloween Event!",
	"Last Update [26th of October]",
	"Mr. Pumpkin, Mr. Green and Phoenix are now cooperative!",
]
update_notes=[
	"Halloween Event!",
	"Last Update [4th of November]",
	"Jack-o Lantern: Scare",
	"Last day of the Halloween Event"
]
update_notes=[
	"Last Update [5th of November]",
	"New/fixed gold/xp dynamics",
	"Party xp share amount softened"
]
update_notes=[
	"Last Update [17th of November]",
	"Preparing for release",
	"HTTPS / SSL switch",
	"COM now includes a Characters tab"
]
update_notes=[
	"Last Update [19th of November]",
	"Share and Recruit",
	"New EU Server",
	"New Music / Slightly Improved FX"
]
update_notes=[
	"Last Update [21st of November]",
	"Dynamic packs aimed to support new players",
	"Leveling up monsters [New dynamics]",
	"A new easter egg mechanic, related to character looks"
]
update_notes=[
	"Last Update [29th of November]",
	"Small changes",
	"Better name tags! (font rendering-wise)"
]
update_notes=[
	"Last Update [2nd of December]",
	"Perfect name tags!",
	"No more blurring when stopped at regular zoom levels",
	"New Vampire Rats, one new item!"
]
update_notes=[
	"Last Update [5th of December]",
	"Bugfixes"
]
update_notes=[
	"Last Update [10th of December]",
	"Release preparations completed!",
]
update_notes=[
	"Happy Holidays!",
	"Last Update [15th of December]",
	"New items on the way!",
]
update_notes=[
	"Happy Holidays!",
	"Last Update [17th of December]",
	"Improvements to the MacOS Client",
	"Santa Hat works as a cosmetic item during the holiday season!"
]
update_notes=[
	"Happy Holidays!",
	"Last Update [18th of December]",
	"Multiple players can now play the Mac App Store version of Adventure Land over the same network!!",
	"Santa Hat works as a cosmetic item during the holiday season!"
]
update_notes=[
	"Happy Holidays!",
	"Last Update [20th of December]",
	"New event items and crafting recipes!",
	"Item ability %'s don't stack yet"
]
update_notes=[
	"Happy Holidays!",
	"Last Update [28th of December]",
	"New Shield!"
]
update_notes=[
	"Last Update [6th of January]",
	"A small break",
]
update_notes=[
	"Last Update [26th of January]",
	"Pre-Steam Testing",
]
update_notes=[
	"Last Update [28th of January]",
	"Steam Release!",
	"Upcoming Event: Chinese New Year",
	"Upcoming Event: Valentine's Day",
]
update_notes=[
	"Last Update [30th of January]",
	"Steam Release!",
	"Nerfed high level monsters",
	"Upcoming Event: Chinese New Year",
	"Upcoming Event: Valentine's Day",
]
update_notes=[
	"Last Update [1st of February]",
	"New COM Tab: Realm",
	"Upcoming Event: Chinese New Year",
	"Upcoming Event: Valentine's Day",
]
update_notes=[
	"Chinese New Year Event",
	"Last Update [3rd of February]",
	"New items: Firecrackers, Dragon Dagger",
	"Red envelopes drop globally!",
	"Upcoming Event: Valentine's Day",
]
update_notes=[
	"Chinese New Year Event",
	"Last Update [5th of February]",
	"New items: Firecrackers, Dragon Dagger",
	"Red envelopes drop globally!",
	"Fixed external links",
	"New function: change_server('EU','II')",
	"Upcoming Event: Valentine's Day",
]
update_notes=[
	"Valentine's Day Event",
	"Last Update [11th of February]",
	"Small bugfixes",
	"Working on improving the Code Docs",
]
update_notes=[
	"Last Update [19th of February]",
	"Improved Code DOCS",
	"New Drop: Spider Silk",
	"New Magiport Mechanic!",
	"Gold Earrings become rare at +2 now and can be dismantled",
	"For a full list of updates, read \"Week 3 in Review\" on Steam!",
]
update_notes=[
	"Last Update [23th of February]",
	"Craftable Tri-Stone rings!",
]
update_notes=[
	"Last Update [25th of February]",
	"Craftable Tri-Stone rings!",
	"Bugfixes",
]
update_notes=[
	"Last Update [2nd of March]",
	"Elixir crafting recipes",
	"DOCS improvements",
	"Ongoing internal refactorings, refinements",
]
update_notes=[
	"Last Update [5th of March]",
	"New Vitality, Strength, HP dynamics",
	"CODE and DOCS changes",
	"For a full list of recent updates, read \"Week 5 in Review\" on Steam!",
]
update_notes=[
	"Last Update [8th of March]",
	"Updated buy and upgrade functions",
	"They return Promise's now, also check out their new/updated documentation, looking for feedback",
	"In the process of refactoring functions and events",
	"Updated SKILLS interface",
	"New X button",
	"No more PING button"
]
update_notes=[
	"Last Update [11th of March]",
	"New: Wanderer's Set",
	"Collect different parts of the set from different maps!",
]
update_notes=[
	"Last Update [15th of March]",
	"Fixed some old animations causing characters to get stuck on edges, new animations only displace characters visually",
	"Working on the tutorial system",
]
update_notes=[
	"Last Update [18th of March]",
	"New Rogue Skill: Mental Burst",
	"New Monster: Ent",
	"New Monster Skill: Tangle",
	"New Item: Wooden Sword",
	"Working on the tutorial, first working protoype is ready",
	"There's a new internal system, a secondary database entity for accounts, eased the tutorial implementation, paves the path for a future mail system as it enables careless write operations",
]
update_notes=[
	"Last Update [23rd of March]",
	"Critical bugfix",
	"Updated attack() function, documentation, Promise response, game/character events",
	"At the moment, working on several things at once, this update might've broken some things",
]
update_notes=[
	"Last Update [26th of March]",
	"New Ranger Skill: Hunter's Mark",
	"New Ranger Skill: Piercing Shot",
	"Working on the cosmetics system"
]
update_notes=[
	"Easter: Egg Hunt, Wabbit Chase",
	"Last Update [April 11th]",
	"Egg Hunt: Eggs drop from all monsters!",
	"Craft the eggs you find into baskets and exchange your baskets for random goodies!",
	"Coming soon: A buff for defeating the Wabbit",
]
update_notes=[
	"Easter: Egg Hunt, Wabbit Chase",
	"Last Update [April 12th]",
	"Egg Hunt: Eggs drop from all monsters!",
	"Craft the eggs you find into baskets and exchange your baskets for random goodies!",
	"New mechanic: A buff for defeating the Wabbit!",
]

update_notes=[
	"Easter: Egg Hunt, Wabbit Chase",
	"Last Update [April 15th]",
	"Egg Hunt: Eggs drop from all monsters!",
	"Craft the eggs you find into baskets and exchange your baskets for random goodies!",
	"New mechanic: A buff for defeating the Wabbit!",
	"New system: Server broadcasts special engagements and countdowns",
	"New system: Monsters drop to 1HP before the new 20 second server shutdown cooldown",
]
update_notes=[
	"Easter: Egg Hunt, Wabbit Chase",
	"Last Update [April 17th]",
	"Egg Hunt: Eggs drop from all monsters!",
	"Craft the eggs you find into baskets and exchange your baskets for random goodies!",
	"New mechanic: A buff for defeating the Wabbit!",
	"New system: Server broadcasts special engagements and countdowns",
	"New system: Monsters drop to 1HP before the new 20 second server shutdown cooldown",
	"New mechanic: Monsters can have spawn buffs, Wabbit starts with a 1000 armor/resistance buff for 5 minutes",
]
update_notes=[
	"Last Update [April 22nd]",
	"New Feature: Giveaways!",
	"Buy a Hat of Generosity from Divian to run giveaways, while you have an active giveaway, the hat appears on your character!",
	"Warning: The minutes are capped internally, if the gold value of the giveaway is low, the giveaway will only run for 5 minutes"
]
update_notes=[
	"Duelland is here!",
	"Last Update [April 29th]",
	"/challenge someone or a party to duel!",
]
update_notes=[
	"Last Update [May 3rd]",
	"Working on the new Guide",
	"The new limits system is live",
	"The updated Guide has information on the new system",
	"Check out the Discord announcement for details",
]
update_notes=[
	"Last Update [May 12th]",
	"[Internal] Re-wrote and simplified the limitations system, the initial issues with same-network connections should be fixed now",
]
update_notes=[
	"Last Update [May 28th]",
	"New Item: Tracktrix",
	"New System: Monster Achievements",
	"Pretty soon every monster will receive their own achievements",
	"Tracktrix curently costs 120M at the Premium Items NPC",
	"Once the Tutorial system is complete, it will be an easy to acquire item",
]
update_notes=[
	"Last Update [May 30th]",
	"The Monster Hunt quest is live!",
	"You can exchange a Tracktrix for just 10 Monster Hunt tokens!",
	"New Runner Function: find_npc('monsterhunter')"
]
update_notes=[
	"Last Update [June 1st]",
	"Improved Monster Hunt quest and smart_move now travels to random monster packs each time",
	"MP Cost system revamped",
	"Achievement and aggro bugfixes",
]
update_notes=[
	"Last Update [June 13th]",
	"New attributes: Fortitude, Manasteal",
	"New in PVP: 90% less XP loss!",
	"Arena is now a Safe PVP zone in PVE servers",
	"A slight early rework to upgrades and compounds"
]
update_notes=[
	"Last Update [June 15th]",
	"Revamped Upgrade System!",
	"DOCS > 'Character Reference' documents the new .q attribute",
]
update_notes=[
	"Last Update [June 17th]",
	"QOL Improvements!",
	"Ability to focus characters instead of targeting, when you click/focus someone or yourself manually, the code targeting no longer overrides you!",
	"When inventory refreshes, it no longer closes open items",
	"When inventory refreshes, it no longer resets upgrade, compound or exchange",
]
update_notes=[
	"Last Update [July 1st]",
	"Tracktrix has a new tab, Exchanges!",
	"Exchange rates and drop rates are now discoverable!",
	"Getting 100 monster kills unlocks monster drop rates",
	"Exchanging 100 items unlocks exchange drop rates",
	"Computer links with Tracktrix to unlock all rates",
]
update_notes=[
	"Last Update [July 16th]",
	"The first monster achievements draft is complete! (thanks to Trexnamedtom)"
	"Tracktrix no longer requires kills/exchanges to show drop tables",
	"Travel is evolving, aiming for a mini-map, currently shows NPCs and Monsters too",
	"New cosmetics to test, including beards",
]
update_notes=[
	"Last Update [July 18th]",
	"The first monster achievements draft is complete! (thanks to Trexnamedtom)",
	"Tracktrix no longer requires kills/exchanges to show drop tables",
	"Travel is evolving, aiming for a mini-map, currently shows NPCs and Monsters too",
	"New cosmetics to test, including beards",
	"DOCS Search"
]
update_notes=[
	"Last Update [August 19th]",
	"Every item now includes and 'Information [i]' section!",
	"Guide has new 'All Items' and 'All Monsters' sections",
	"2 new monsters and Porcupine now has a regular spawn",
	"New Quest/NPC: Mr. T and Item Collecting",
	"New Orb's and new material drops",
	"High attack monsters can now attack and move more dynamically",
	"This update is very unbalanced, time and feedback will refine the new additions",
]
update_notes=[
	"Last Update [August 28th]",
	"New Item: Orb of Beginnings",
	"Quiver and Orb of Beginnings are available from Mr. T",
	"Bugfixes",
]
update_notes=[
	"Last Update [September 10th]",
	"New Interface: COM > Realm > All Merchants (prototype)",
	"New Code Article: CODE > LEARN > Advanced Topics > API Call System",
]
update_notes=[
	"Last Update [September 17th]",
	"Trial: Rendered Weapons",
]
update_notes=[
	"Last Update [September 23rd]",
	"Trial: New Attack Animations",
	"Resistance Ring and Armor Ring are available at Mr. T",
	"Bugfixes",
	"Disclaimer: The projectiles themselves are there just for testing, they are currently very basic, polished/specialised ones are in the works",
]
update_notes=[
	"Last Update [October 9th]",
	"New Attack System: Delayed Hits",
	"New Animations",
	"Referrer rewards are now instant!"
]
update_notes=[
	"Halloween Event!",
	"Last Update [11th of October]",
	"Town is now Mainland!",
	"Renovated Spooky Forest",
	"New Item: Bow of the Feared Ranger",
]
update_notes=[
	"Halloween Event!",
	"Last Update [22nd of October]",
	"New System: Mailing!",
	"New Code Function: safe_log",
]
update_notes=[
	"Halloween Event!",
	"Last Update [28th of October]",
	"New Page: /docs",
	"All game and code documents, guides, articles and references are now linkable! When you open a linkable reference on the browser, you can copy-paste the url to more quickly help others find solutions!",
	"New Code Functions: get, set",
	"S.snowman and S.franky are now populated whenever they are alive!"
]
update_notes=[
	"Last Update [4th of November]",
	"New Map: Underground [Tunnel]",
	"New System: Account-wide Achievements",
	"With this change to the achievements system the dynamics shift quite a bit: so might revert this addition - or apply a possible solution",
	"Details on Week in Review [40]"
]
update_notes=[
	"Holiday Season on Adventure Land!",
	"Last Update [7th of December]",
	"Many small changes, more on the way",
]
update_notes=[
	"Holiday Season on Adventure Land!",
	"Last Update [19th of December]",
	"Season continues, Grinch arrives",
]
update_notes=[
	"Holiday Season on Adventure Land!",
	"Last Update [24th of December]",
	"Fire Bow, Fiery Gloves, Burn",
	"Code slot persistence",
	"Details on Week 47 in Review"
]
update_notes=[
	"Chinese New Year Event",
	"Last Update [18th of January]",
	"Upcoming Opponent: Dragold"
]
update_notes=[
	"Chinese New Year Event",
	"Last Update [22nd of January]",
	"New Event Boss: Dragold",
]
update_notes=[
	"Lunar New Year Event",
	"Last Update [27th of January]",
	"Full list of changes on 'Early Access: Week 52 in Review'",
]
update_notes=[
	"Lunar New Year Event",
	"Last Update [27th of January]",
	"Full list of changes on 'Early Access: Week 52 in Review'",
	"T-Shirt Roll released",
	"New Frost Bow animation"
]
update_notes=[
	"Valentine's Day Event",
	"Last Update [4th of February]",
	"New Monster Stat: Avoidance"
]
update_notes=[
	"Valentine's Day Event",
	"Last Update [4th of February]",
	"Snowman, Love Goo no longer affected by damage return",
	"Warp Vest, Power Glove gets their abilities",
	"Some other small changes",
]
update_notes=[
	"Valentine's Day Event",
	"Last Update [12th of February]",
	"New gold drop dynamics",
]
update_notes=[
	"Valentine's Day Event",
	"Last Update [14th of February]",
	"New gold drop dynamics",
	"'All Merchants' items are clickable now!",
]
update_notes=[
	"Valentine's Day Event",
	"Last Update [16th of February]",
	"Updated interface internals, inventory items now only update individually, focused characters properties and items also update individually too",
	"As a result, the game should be more pleasent to interact with, even if you are spamming changes",
	"Boosters nerfed but if you activate or morph them, they become slightly better legacy versions",
	"Mystery box has a drop table",
	"/player /character pages now show detailed item information too",
	"Fixed some issues related to party invites/requests etc. that disappear from the chat"
]
update_notes=[
	"Last Update [18th of February]",
	"Boosted gold drops",
	"Added the mushroom staff"
]
update_notes=[
	"Last Update [7th of March]",
	"Working on a mobile companion app",
	"Added 'Performance Settings'",
	"Getting disconnected no longer removes everything on the page, along with the new performance settings, turning 'Pre-Cached Maps' off makes the game playable on almost all devices",
]
update_notes=[
	"Last Update [8th of March]",
	"NEW: Click on your in-game characters to observe/command them!",
	"Working on a mobile companion app",
	"Added 'Performance Settings'",
	"Getting disconnected no longer removes everything on the page, along with the new performance settings, turning 'Pre-Cached Maps' off makes the game playable on almost all devices",
]
update_notes=[
	"Last Update [24th of March]",
	"Upgraded our in-house Map Editor and revamped our core map data format",
	"Maps can now have more dynamic and fine tuned animations, like chimney smokes etc.",
	"Map Editor received a zoning feature, previously it was all manual, this will more easily allow some monster packs to have more complex polygonal zones",
]
update_notes=[
	"Egg Hunt Event + Wabbit Chase",
	"Last Update [April 4th]",
	"Egg Hunt: Eggs drop from all maps",
	"A bunch of small changes",
	"move, xmove, smart_move now return Promise's",
	"New abilities: regen_hp, regen_mp",
]
update_notes=[
	"Egg Hunt Event + Wabbit Chase",
	"Last Update [April 4th]",
	"Improved weapon logic",
]
update_notes=[
	"Egg Hunt Event + Wabbit Chase",
	"Last Update [April 9th]",
	"New character and weapon glow logic",
]
update_notes=[
	"Egg Hunt Event + Wabbit Chase",
	"Last Update [April 12th]",
	"Refining the weapons",
]
update_notes=[
	"Egg Hunt Event + Wabbit Chase",
	"Last Update [April 13th]",
	"Many new weapons and two hand warrior weapons balanced",
]
update_notes=[
	"Egg Hunt Event + Wabbit Chase",
	"Last Update [April 16th]",
	"Some new drops and recipes",
	"Progress on All Skills / Conditions and All Recipes tabs",
	"Primordial Essence now costs 27.42M",
]
update_notes=[
	"Last Update [April 24th]",
	"All classes are converted to use the cosmetics system!",
]
update_notes=[
	"Last Update [April 27th]",
	"All classes are converted to use the cosmetics system!",
	"New minor drops, cosmetic drops from Mr. and Ms. Dracul",
]
update_notes=[
	"Last Update [May 15th]",
	"New Monster: Pink Goblin",
	"New Bank Levels: Underground, Basement - Unlocked with keys",
	"Cosmetic hairs available!",
]
update_notes=[
	"Last Update [May 16th]",
	"New Monster: Pink Goblin",
	"New Bank Levels: Underground, Basement - Unlocked with keys",
	"Cosmetic hairs available!",
	"Cosmetics improvements, dead weapon recipes, new basic weapons",
]
update_notes=[
	"Last Update [June 2nd]",
	"Major new feature, dynamically maintained local code files!",
	"Just type /codes to open the folder",
]
update_notes=[
	"Last Update [June 5th]",
	"New interface with more information when you are disconnected due to call limits",
	"Reload times are lowered significantly, disconnected characters reload in seconds now",
	"Reloading characters no longer appear Active, they are AFK now",
	"iframe characters (/start) are now disconnect/reconnect safe, previously, if they reconnected individually, their flags weren't persisted (code, bot flags)",
	"Several small improvements/fixes related to the code changes",
]
update_notes=[
	"Last Update [June 9th]",
	"New slot aware Code UI",
	"CLI is live for preview/testing at Adventure Land's GitHub",
	"No instructions yet, but the usage should be decipherable from the files"
]
update_notes=[
	"Last Update [June 24th]",
	"New Items: Orb of Testing, Fiery Cape",
	"CLI Improvements",
]
update_notes=[
	"Last Update [July 6th]",
	"New Tracktrix Scoring System",
]
update_notes=[
	"Last Update [July 12th]",
	"New System: Traps",
	"New System: Item Mailing",
	"Event on Sunday: Hardcore!",
]
update_notes=[
	"Last Update [July 16th]",
	"Bugfixes",
	"New System: Traps",
	"New System: Item Mailing",
	"Event on Sunday: Hardcore!",
]
update_notes=[
	"Last Update [July 28th]",
	"Equal party share for your own characters within a party",
	"Minor re-balancing, new items",
	"New prototype monster: Black Scorpion",
	"Work in Progress",
]
update_notes=[
	"Last Update [August 8th]",
	"New Cosmetics!",
	"New Code Functions",
	"New Game/Character Code Events",
	"Agile Party Requests",
]
update_notes=[
	"Last Update [August 10th]",
	"New Cosmetics!",
	"New Code Functions",
	"New Game/Character Code Events",
	"Agile Party Requests",
	"Balancing + Burn formula changes"
]
update_notes=[
	"Last Update [August 20th]",
	"Smarter monsters!",
	"New name tags!",
]
update_notes=[
	"Last Update [August 22th]",
	"Smarter monsters!",
	"New name tags!",
	"New HP bars!",
]
update_notes=[
	"Last Update [August 27th]",
	"Chat is now server-wide rather than local!",
	"New typing bubble and Chat tab in COM",
	"Observers now auto focus and travel",
]
update_notes=[
	"Last Update [August 30th]",
	"Cross-server and offline PM's",
	"Players are now sorted based on online status and age",
]
update_notes=[
	"Last Update [October 12th]",
	"Halloween event is starting!",
]
update_notes=[
	"Last Update [October 25th]",
	"New Halloween drops!",
]
update_notes=[
	"Last Update [November 5th]",
	"Preparing for the Holiday Season",
]
update_notes=[
	"Last Update [December 1st]",
	"Holiday Season is starting (slowly :)",
	"Irradiated Goo's Boosted!",
	"Fire / Freeze Resistance added with placeholder dynamics",
	"+ New things coming soon!",
]
update_notes=[
	"Holiday Season on Adventure Land!",
	"Last Update [December 4th]",
	"Grinch is now co-op",
	"New Items!",
	"Monsters now have 5% MP by default",
	"Chests now correctly show up when you move to another map and come back"
]
update_notes=[
	"Holiday Season on Adventure Land!",
	"Last Update [December 5th]",
	"New Items and functional Snowballs!",
	"Grinch is now co-op",
]
update_notes=[
	"Holiday Season on Adventure Land!",
	"Last Update [December 12th]",
	"New Set: MP X - 3 New Items",
	"New Attribute: Skill MP Reduction",
	"New Code Function: trade_sell",
	"New Item: Diamond Key",
	"New throttled announcement logic"
]
update_notes=[
	"Holiday Season on Adventure Land!",
	"Last Update [December 14th]",
	"Inspect Buttons",
	"New Misc Item: Exoskeletal Arm"
]
update_notes=[
	"Holiday Season on Adventure Land!",
	"Last Update [December 22nd]",
	"Merchants can now have more trade slots, based on level to begin with",
	"New: Explosion and Blast properties",
	"New Items: Poucher (Bow), Blaster (Staff)",
	"New Crafting NPC: Witch",
	"New Potion: Snake Oil",
	"New crafting/collecting recipes"
]
update_notes=[
	"Holiday Season on Adventure Land!",
	"Last Update [December 27th]",
	"New CODE Docs UI",
	"Started merging the Code articles with Guide",
]
update_notes=[
	"Last Update [January 4th]",
	"First iteration of the Tutorial is live!",
	"Simplified CONF",
	"Newcomer Mode is gone and everyone sees the simplest interface now",
]
update_notes=[
	"Last Update [January 11th]",
	"New elixirs from the Witch!",
	"First iteration of the Tutorial is live!",
	"Bugfixes and Mail/Messages Improvements",
]
update_notes=[
	"Lunar New Year Event!",
	"Last Update [January 24th]",
	"Upcoming new seasonal priest weapon",
]
update_notes=[
	"Lunar New Year Event!",
	"Last Update [January 27th]",
	"Dragold rebalance and Lunar Mace",
]
update_notes=[
	"Lunar New Year Event!",
	"Last Update [February 5th]",
	"Character renaming fixed, new item images",
]
update_notes=[
	"Last Update [February 22nd]",
	"New Major Zone: The Crypt",
	"New Dynamic: Courage",
	"New Merchant Skill: Mass Production"
]
update_notes=[
	"Last Update [March 1st]",
	"New Merchant Skill: Mass Production++",
	"New Rare Monster: Cute Bee"
]
update_notes=[
	"Last Update [March 11th]",
	"New Merchant Skill: Fishing",
	"Fishing is a very very very early prototype - new zones and drops will arrive with time - animation is a placeholder too",
]
update_notes=[
	"Easter: Egg Hunt, Wabbit Chase",
	"Last Update [March 24th]",
	"Avoidance / Blast-Explosion bugfix",
]
update_notes=[
	"Easter: Egg Hunt, Wabbit Chase",
	"Last Update [March 27th]",
	"Fishing Rod is now craftable, doesn't break yet",
	"Mobbing damage is now capped at +20% or 300 damage, whichever is higher",
]
update_notes=[
	"Last Update [March 27th]",
	"New Feature: Emotions!",
	"Fishing Rod is now craftable, doesn't break yet",
	"Mobbing damage is now capped at +20% or 300 damage, whichever is higher",
]
update_notes=[
	"Last Update [April 14th]",
	"New Skill: Mining!",
	"(Another very very early release)",
	"Bugfixes",
]
update_notes=[
	"Last Update [April 16th]",
	"New Skill: Mining!",
	"(Another very very early release)",
	"Heals don't reflect any more, also fixed a bug where heals were contributed as damage/tanking, increased the tanking multiplier contribution to balance the missing points",
]
update_notes=[
	"Last Update [April 18th]",
	"New Skill: Mining!",
	"New Emotion: Single Heart",
	"New Article: Code Slots and Files",
]
update_notes=[
	"Last Update [May 3rd]",
	"New Dungeon: Lair of the Dark Mage",
	"New Monster: Ice Golem",
	"New Announcement: When a new player joins the game!"
]
update_notes=[
	"Last Update [May 9th]",
	"New Tutorial Steps!"
]
update_notes=[
	"Last Update [July 1st]",
	"Bugfixes and upgrade/compound calculate calls now include a lot more information"
]
update_notes=[
	"Last Update [August 25th]",
	"Moving to new servers"
]
update_notes=[
	"Last Update [September 6th]",
	"Bugfixes and upgrading socket.io to 4.2.0",
	"New URL route: https://adventure.land/server/EU/II/"
]
update_notes=[
	"Halloween Event!",
	"Last Update [October 6th]",
	"New Tiered Halloween Buff",
	"New Boss, Items, Cosmetics Coming Soon!",
]
update_notes=[
	"Halloween Event!",
	"Last Update [October 12th]",
	"New Drop: Lolipop Mace's",
	"Explosion/Blast now affected by armor/resistance"
]
update_notes=[
	"Halloween Event!",
	"Last Update [October 16th]",
	"New Drop: Lolipop Mace's",
	"Explosion/Blast now affected by armor/resistance",
	"New tutorial step: Bank",
]
update_notes=[
	"Halloween Event!",
	"Last Update [October 23rd]",
	"New boss and drops for the event!",
]
update_notes=[
	"Halloween Event!",
	"Last Update [October 30th]",
	"New Slenderman dynamics",
	"Stomp doesn't pierce spell immunity now, instead skills that pierce spell immunity has the .pierces_immunity flag"
]
update_notes=[
	"Last Update [November 4th]",
	"Bugfixes"
]
update_notes=[
	"Happy Holidays!",
	"Last Update [25th of November]",
	"Start of the Holiday Season"
]
update_notes=[
	"Happy Holidays!",
	"Last Update [15th of December]",
	"New exchange algorithm that makes it exponentially less likely to get a repetitive cosmetic (power of 10)",
	"30% more shells with purchases during the holiday season!",
	"Minor Grinch co-op re-balancing",
]
update_notes=[
	"Happy Holidays!",
	"Last Update [24th of December]",
	"3 new items and Grinch/Snowman drops changed",
	"MacOS help page: /macos",
]
update_notes=[
	"Last Update [3rd of January]",
	"Lunar New Year event coming soon!",
]
update_notes=[
	"Lunar New Year Event!",
	"Last Update [3rd of January]",
	"Coming Soon: Year of the Tiger Hunt"
]
update_notes=[
	"Lunar New Year Event!",
	"Last Update [3rd of January]",
	"New: Year of the Tiger Hunt",
	"Coming This Weekend: Valentine's Day Event!"
]
update_notes=[
	"Valentine's Day Event!",
	"Lunar New Year Event!",
	"Last Update [6th of February]",
	"New: Year of the Tiger Hunt (Updated)",
]
update_notes=[
	"Last Update [16th of February]",
	"Ice Skates received a bonus on Winterland",
	"Tiger Helmet received a bonus for Rogue's",
	"Both changes are experimental"
]
update_notes=[
	"Last Update [24th of March]",
	"Small bugfixes",
	"Going to a new map now increases the attack cooldown",
]
update_notes=[
	"Easter: Egg Hunt, Wabbit Chase",
	"Last Update [9th of April]",
	"Small bugfixes",
]
update_notes=[
	"Last Update [24th of April]",
	"Small bugfixes",
]
update_notes=[
	"Last Update [15th of May]",
	"Fixed blink / magiport etc. causing the attack cooldown to extend",
	"Added skill cooldown resets to transports",
	"Auth related fixes and improvements",
]
update_notes=[
	"Last Update [20th of July]",
	"New Servers&Limits rule",
	"vorb and cyber's attributes changed",
	"No more G.inflation, new G.multipliers",
	"New Dynamic: Hop Sickness",
	"Many bugfixes - mainly from Discord channels, if you don't see a thumbs up on an important issue, feel free to revive the thread",
	"Snowflakes recipe",
	"Working On: Daily Events"
]
update_notes=[
	"Last Update [26th of July]",
	"First Daily Events: Giga Crab and Goo Brawl!",
	"Snippet's can now have await's in them",
	"Drop info at the Monster Inspect UI",
	"Bow of the Weaver received the Weave ability",
	"Friend Token for inviting new people to Adventure Land!",
	"Crafting and dismantling now propagate properties and materials with different properties don't stack.",
	"New Monster: Rainbow Goo!",
	"Monster objects can now have `.drops` attributes, modified brawl Goo's have them",
]
update_notes=[
	"Last Update [30th of July]",
	"New Daily Event: A/B Testing",
	"New Craftable Item: Ghastly Bat Fang"
]
update_notes=[
	"Last Update [3rd of August]",
	"Refactored how skills, attacks and projectiles are handled. There might be bugs, no major observable changes. G Data is enhanced.",
	"Balanced the events",
	"New Map: Frozen Cove",
]
update_notes=[
	"Last Update [5th of August]",
	"New Paladin Skills: Smash and Purify",
	"Nightly Events: Ice Golem and Franky",
	"Even more skill changes, mainly cooldown related. Enriched G.skills quite a bit more.",
]
update_notes=[
	"Last Update [7th of August]",
	"New Paladin Skills: Smash and Purify",
	"Nightly Events: Ice Golem and Franky",
	"Even more skill changes, mainly cooldown and MP related. Enriched G.skills quite a bit more.",
	"Day / Night cycle, sleeping monsters and server time!",
]
update_notes=[
	"Last Update [15th of August]",
	"use_skill returns a Promise now",
	"Citizens are being improved",
	"Quite a bit changed internally, there might be broken Promise's"
]
update_notes=[
	"Last Update [19th of August]",
	"Most socket methods and Code functions are refactored, all the major ones are responding with a Promise now",
	"Many new Code functions, game and character events!",
	"parent.socket.emit('set_home') to set your characters home server!",
	"Removed all unused boosters from the game",
]
update_notes=[
	"Last Update [22nd of August]",
	"Every non-instant CODE function returns a Promise now!",
]
update_notes=[
	"Last Update [29th of August]",
	"Every non-instant CODE function returns a Promise now!",
	"Monsters now get bored and disengage based on their rage level",
	"Nerfed the Dark Mage",
	"Bugfixes",
]
update_notes=[
	"Last Update [4th of September]",
	"New Rogue Skill: Pickpocket",
	"split() function and mouse middle click to split a stack",
	"Locked items do not stack",
	"PVP marked items only stack with PVP marked items",
	"Reworked spawns from monsters, now they only spawn at nearby players who attacked the monster",
	"Party DPS now has a difficulty multiplier from monsters, even indirect skills/contributions factor in the difficulty",
	"Many bugfixes",
]
update_notes=[
	"Last Update [12th of September]",
	"All NPC's are live now",
	"Citizens started receiving new features, some seek a certain type of players, some attack monsters, some heal nearby players",
	"New NPC: Cunn - can follow a player between maps!",
	"New Skill: Merchant's Frenzy",
	"When it's all done, each NPC will be documented, for now it's uo to you to discover what they do!",
	"Many bugfixes and improvements, including timeout corrections on attack frequency changes",
]
update_notes=[
	"Halloween Event!",
	"Last Update [October 3rd]",
	"Changes of the last 2 weeks are live",
]
update_notes=[
	"Last Update [November 11th]",
	"Condition durations are fixed",
]
update_notes=[
	"Last Update [November 26th]",
	"Cyber Days: 35% Bonus Shells",
]
update_notes=[
	"Happy Holidays!",
	"Last Update [29th of November]",
	"Reduced 3shot/5shot MP costs",
	"Fixed Snowman's Full Guard / Avoidance"
]
update_notes=[
	"Happy Holidays!",
	"Last Update [16th of December]",
	"Bugfixes"
]
update_notes=[
	"Last Update [9th of January]",
	"Each $20 in shells purchase will fractionally count towards the open source counter from now on"
]
update_notes=[
	"Lunar New Year Event",
	"Last Update [17th of January]",
]
update_notes=[
	"Lunar New Year Event",
	"Last Update [21st of January]",
	"Small bugfixes and temporary patches to Tiger",
	"Tiger no longer jumps to non-homers",
	"Dragold HP increased and added Full Guard", 
]
update_notes=[
	"Valentines Day Event",
	"Last Update [February 4th]",
	"Giveaway fix, it's possible to not be in the server or in the game and win prizes again",
	"Patched possible race conditions where a monster can die again after death, mainly an inbound projectile from reflection",
]
update_notes=[
	"Last Update [February 28th]",
	"Bugfixes",
	"New detailed call report on call cost disconnects",
]
update_notes=[
	"Easter: Egg Hunt, Wabbit Chase",
	"Last Update [March 23rd]",
	"Small bugfixes from #suggestions",
]
update_notes=[
	"Easter: Egg Hunt, Wabbit Chase",
	"Last Update [March 28th]",
	"Wabbit balancing, agitate fix",
]
update_notes=[
	"Last Update [June 28th]",
	"Internal bugfixes"
]
update_notes=[
	"Last Update [July 22th]",
	"Patches and serious bugfixes"
]
update_notes=[
    "Halloween Event!",
    "Last Update [October 13th]",
    "Open sourcing the game this weekend!",
]
update_notes=[
    "Last Update [November 8th]",
    "Adventure Land is now open source!",
]
update_notes=[
    "Last Update [November 15th]",
    "Fixes to compound / cm exploits (Github)",
    "+13 item announcements (Github)",
]
update_notes=[
    "Happy Holidays!",
    "Last Update [December 8th]",
    "Skill related pull requests from the community merged.",
    "Holiday season on Adventure Land!",
]
update_notes=[
    "Last Update [January 11th]",
    "Adding Python3 compatibility",
    "Upcoming: Lunar New Year Event",
]
update_notes=[
    "Lunar New Year Event",
    "Last Update [19th of January]",
    "Adding Python3 compatibility",
]
update_notes=[
    "Lunar New Year Event",
    "Last Update [26th of January]",
    "Switched to Python3",
]
update_notes=[
    "Lunar New Year Event",
    "Valentines Day Event",
    "Last Update [6th of February]",
    "Switched to Python3",
    "All major issues fixed",

]
update_notes=[
    "Lunar New Year Event",
    "Valentines Day Event",
    "Last Update [13th of February]",
    "Switched to Python3",
    "Testing a more performant instance type to run the backend",
    "Shells Bonus!"

]
update_notes=[
    "Last Update [21st of February]",
    "Included PR's:",
    "Introduce tags for some debuffs #81",
    "When Fishing or Mining something that uses open keep the phrase #84",
    "Fixed URL in GitHub link #101",
    "Fix small bug with async code snippets #102",
    "Mob respawn adjustment through .grow #103",
    "Fix infinite range for curse, cburst, and 3shot/5shot #104",
    "Improve Computer and Super Computer UI #106",
    "Change equip_batch's base cost from 1 to 0.5 #108",
    "Fix throw skill to pierce immunity #109",
]
update_notes=[
    "Easter: Egg Hunt, Wabbit Chase",
    "Last Update [April 21st]",
    "Included PR's:",
    "Fix bug regarding shiny items #115",
    "Add respawn time to game response #117",
    "Fix Piercing Shot to actually grant Armor Piercing #123",
    "Fix bug with Giveaways #125",
    "Move xscorpion spawn so it is inside bounds #127",
]
update_notes=[
    "Last Update [April 8th]",
    "Included PR's:",
    "Add skill information to miss/evade/avoid hit events #129",
    "Fix Poison Coat duration #126",
    "Fix Spear of the Dead scaling #124",
    "return information about what items were swapped #122"
]
update_notes=[
    "Last Update [April 25th]",
    "Cost reduction trial"
]
update_notes=[
    "Halloween Event!",
    "Last Update [October 1st]",
    "Merged PR's from Github live.",
    ".luckm Fix"
]
update_notes=[
    "Last Update [17th of Fabruary]",
    "PR: Normalize Dead Weapon Drop Rates #159",
    "PR: Destat NPC #119",
]
update_notes=[
    "Last Update [28th of February]",
    "Poison passive ability for items",
    "PR: add cooldown time when failing to equip (use) potion #154",
    "PR: Showing a skill tooltip now also shows weapon type requirement #121",
]
update_notes=[
	"Easter: Egg Hunt, Wabbit Chase",
	"Last Update [April 1st]",
	"New zones, items and monsters from the community!",
	"Github PR: Fix Orange Snake causing Wabbit to spawn out of bounds #175"
	"Github PR: Content patch 1 #166",
	"Github PR: Item Changes #165",
]